﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace _06建造者设计模式
{
    public interface IBuilderComputer
    {
        //1 封装创建各个部件的过程

        void BuildCpu();
        void BuildDisk();
        void BuildMemory();
        void BuildScreen();
        void BuildSystem();
        //2、将创建好的复杂对象返回
        Computer GetComputer();

    }
}
